Large City: Veb Ÿhcony Cewkez

Veb Ÿhcony Cewkez

Veb Ÿhcony Cewkez
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceKhiz Province
Sub ProvenceShäcähzåb Hold
RegionHeku̽bû S̺ûvæ Fields
Founded1508
Community LeaderKing Me Zÿhbafral
Area277 km2 (110 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation1810 m (5938 ft)
Average Yearly Precipitation285 cm/y (112 in/y)
Population65463
Population Density236 people per km2 (595 people per mi2)
Town AuraChronomancy
Naming
Native nameVeb Ÿhcony Cewkez
Pronunciation/veb/ /ɪ̘ˈconʤ/
Direct Translation[deaf] [sponge]
Translation[Not Yet Translated]

Veb Ÿhcony Cewkez (/veb/ /ɪ̘ˈconʤ/ [deaf] [sponge]) is a subtropical Large City located in Shäcähzåb Hold, Khiz Province, within the United Kingdom of Undermountain.

The name Veb Ÿhcony Cewkez is derived from the Dwarven language, as Veb Ÿhcony Cewkez was founded by Brîb Volzqev, who was culturaly Dwarvern.

Climate

Veb Ÿhcony Cewkez has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 11°C (51°F). Veb Ÿhcony Cewkez receives an average of 285 cm/y (112 in/y) of precipitation, most of which comes in the form of rain during the summer. Veb Ÿhcony Cewkez covers an area of nearly 277 km2 (110 mi2), and an average elevation of 1810 m (5938 ft) above sea level.

Overview

Veb Ÿhcony Cewkez was founded durring the early 16th century in spring of the year 1508, by Brîb Volzqev. The establishment of Veb Ÿhcony Cewkez was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Veb Ÿhcony Cewkez's construction back out of the project. Brîb Volzqev pushed on reguardles, and Veb Ÿhcony Cewkez was finished, but starts off as a terible place to live.

Veb Ÿhcony Cewkez was built using the conventions of Dwarvern durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Veb Ÿhcony Cewkez is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Veb Ÿhcony Cewkez is buildings folow an organic layout of premissive carved bedrock streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Veb Ÿhcony Cewkez, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Veb Ÿhcony Cewkez's Relic of the World That Was has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Veb Ÿhcony Cewkez gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable.

Civic Infrastructure

Veb Ÿhcony Cewkez possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Veb Ÿhcony Cewkez has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Veb Ÿhcony Cewkez has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Veb Ÿhcony Cewkez. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Veb Ÿhcony Cewkez's parks.

Veb Ÿhcony Cewkez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Veb Ÿhcony Cewkez.

Veb Ÿhcony Cewkez has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Veb Ÿhcony Cewkez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Veb Ÿhcony Cewkez has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Veb Ÿhcony Cewkez has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Veb Ÿhcony Cewkez has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Veb Ÿhcony Cewkez has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Veb Ÿhcony Cewkez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Veb Ÿhcony Cewkez's public wards, blessings, and other arcane systems.

Veb Ÿhcony Cewkez has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Veb Ÿhcony Cewkez possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Veb Ÿhcony Cewkez's grid is powered by a boiler and turbine based power plant.

Veb Ÿhcony Cewkez possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Veb Ÿhcony Cewkez has a first rate hospital which caters to anyone in need of long term medical care.

Veb Ÿhcony Cewkez has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Veb Ÿhcony Cewkez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Veb Ÿhcony Cewkez's natural decorations nor waterways.

Veb Ÿhcony Cewkez has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Veb Ÿhcony Cewkez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Veb Ÿhcony Cewkez has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Veb Ÿhcony Cewkez is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Veb Ÿhcony Cewkez's garrison was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.

In Veb Ÿhcony Cewkez there is a constant smell of overcooked presumably ethnic food.

The Gremlin near Veb Ÿhcony Cewkez are known to be more aggressive than normal.

Veb Ÿhcony Cewkez's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Elven High Magic energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 129
  • Farmers: 192
  • Farm Laborer: 363
  • Hunters: 218
  • Milk Maids: 167
  • Ranchers: 81
  • Ranch Hands: 161
  • Shepherds: 176
    • Farmland: 264470 m2
    • Cattle and Similar Creatures: 16365
    • Poultry: 196389
    • Swine: 13092
    • Sheep: 654
    • Goats: 130
    • Horses, Mounts, and Beasts of Burden: 6546

Craftsmen

  • Arms and Toolmakers: 136
  • Blacksmiths: 148
  • Bookbinders: 82
  • Buckle-makers: 85
  • Cabinetmakers: 136
  • Candlemakers: 233
  • Carpenters: 214
  • Clothmakers: 172
  • Coach and Harness Makers: 68
  • Coopers: 159
  • Copper, Brass, Tin, Zinc, and Lead Workers: 91
  • Copyists: 61
  • Cutlers: 54
  • Fabricworkers: 148
  • Farrier: 422
  • Furriers: 42
  • Glassworkers: 218
  • Gunsmiths: 134
  • Harness-Makers: 62
  • Hatters: 120
  • Hosiery Workers: 48
  • Jewelers: 71
  • Leatherwrights: 181
  • Locksmiths: 63
  • Matchstick makers: 97
  • Musical Instrument Makers: 93
  • Painters, Structures and Fixtures: 83
  • Paper Workers: 97
  • Plasterers: 87
  • Pursemakers: 114
  • Roofers: 71
  • Ropemakers: 64
  • Rugmakers: 62
  • Saddlers: 123
  • Scabbardmakers: 134
  • Scalemakers: 71
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 61
  • Shoemakers: 61
  • Soap and Tallow Workers: 214
  • Tailors: 396
  • Tanners: 82
  • Upholsterers: 92
  • Watchmakers: 86
  • Weavers: 211
  • Whitesmiths: 53

Merchants

  • Adventuring Goods Retellers: 46
  • Arcana Sellers: 44
  • Beer-Sellers: 90
  • Booksellers: 97
  • Butchers: 172
  • Chandlers: 176
  • Chicken Butchers: 161
  • Entrepreneurs: 69
  • Fine Clothiers: 172
  • Fishmongers: 159
  • Florists: 40
  • Potion Sellers: 114
  • Resellers: 297
  • Spice Merchants: 87
  • Wine-sellers: 142
  • Wheelwright: 96
  • Woodsellers: 61

Service workers

  • Bakers: 297
  • Barbers: 396
  • Coachmen: 92
  • Cooks: 327
  • Doctors: 134
  • Gamekeepers: 103
  • Grooms: 57
  • Hairdressers: 211
  • Healers: 179
  • Housekeepers: 211
  • Housemaids: 385
  • House Stewards: 192
  • Inns: 63
  • Laundry maids: 114
  • Maidservants: 211
  • Nursery Maids: 114
  • Pastrycooks: 225
  • Restaurateur: 284
  • Tavern Keepers: 261

Specialized Laborer

  • Ashworkers: 87
  • Bleachers: 58
  • Chemical Workers: 37
  • Coal Heavers: 130
  • In-Town Couriers: 163
  • Long Haul Couriers: 139
  • Dockyard Workers: 125
  • Gas Workers: 31
  • Hay Merchants: 55
  • Leech Collectors: 174
  • Millers: 152
  • Miners: 148
  • Oilmen and Polishers: 100
  • Postmen: 145
  • Pure Finder: 87
  • Skinners: 167
  • Sugar Refiners: 36
  • Tosher: 102
  • Warehousemen: 233
  • Watercarriers: 129
  • Watermen, Bargemen, etc.: 192

Skilled Laborers

  • Accountants: 89
  • Alchemist: 101
  • Clerk: 130
  • Dentists: 68
  • Educators: 165
  • Engineers: 96
  • Gardeners: 64
  • Mages: 48
  • Plumbers: 67
  • Pharmacist: 77
  • Professors: 28
  • Scientists: 48
  • Wizards: 28

Civil Servants

  • Adventurers: 62
  • Bankers: 94
  • Civil Clerks: 148
  • Civic Iudex: 77
  • Consultants: 41
  • Exorcist: 148
  • Fixers: 76
  • Kami Clerk: 132
  • Landlords: 129
  • Lawyers: 75
  • Legend Keepers: 116
  • Militia Officers: 503
  • Monks, Monastic: 198
  • Monks, Civic: 225
  • Historian, Oral: 167
  • Historian, Textual: 79
  • Policemen, Sheriffs, etc.: 139
  • Priests: 327
  • Rangers: 86
  • Rat Catchers: 101
  • Scholars: 96
  • Spiritualist: 116
  • Slayers: 37
  • Storytellers: 238
  • Military Officers: 218

Cottage Industries

  • Brewers: 187
  • Comfort Services: 272
  • Enchanters: 73
  • Herbalists: 70
  • Jaminators: 225
  • Needleworkers: 187
  • Potters: 100
  • Preserve Makers: 181
  • Quilters: 97
  • Seamsters: 344
  • Spinners: 163
  • Tinker: 71
  • Weaver: 159

Artists

  • Actors: 68
  • Architects: 25
  • Bards: 100
  • Costumers: 39
  • Dancers: 80
  • Drafters: 43
  • Engravers: 53
  • Fine Furniture Carpenters: 31
  • Glaziers: 70
  • Inlayers: 62
  • Musicians: 198
  • Painters, Art: 33
  • Playwrights: 68
  • Sculptors, Art: 57
  • Wood Carvers: 242
  • Writers: 233

Produce Industries

  • Butter Churners: 218
  • Canners: 187
  • Cheesmakers: 261
  • Ice Merchants: 29
  • Millers: 130
  • Picklers: 114
  • Smokers: 87
  • Stockmakers: 74
  • Tobacconists: 100
  • Tallowmakers: 145

24781 of Veb Ÿhcony Cewkez's population work within a Foundational Occupation.

35445 of Veb Ÿhcony Cewkez's population do not work in a formal occupation, but do contribute to the local economy. 5237 (8%) are noncontributers.

Points of Interest

Veb Ÿhcony Cewkez's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

A local has came up with a wonderful new idea (30448 % 6)+1 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from the rampage of a legendary monster. Veb Ÿhcony Cewkez's militia's elite squad is named after .

History